3D/2D/VR Animator and Artist
A Teenage Wizard's bedroom - Maya, Mental Ray
Variations on the "Habit Monster" Monster as a team.
Ballerina - painted in style of Sargent
Whale and Bird - A still from the Stop Motion project I directed
Ernis - Character and Car concept.
Map Design for Habit Monster - used in the final game.
Set of Designs for a Game Festival - Adobe Illustrator
Underground lair concept - Adobe Photoshop
Underground lair - modeled and lit and textured to match concept.
Still from Stapled - Animated short I directed, lit and textured
Stapled - protagonist.
A Teenage Wizard's bedroom
My 2016 Global Game Jam Project can be found at http://globalgamejam.org/2016/games/organized-chaotic-distress. This is a VR project for the Gear VR, and install instructions can be found there.
For the past two years I've been the major art contributor to Habit Monster - all animation in the game was created or designed by me, along with many 2D and 3D assets.
Promo Video- https://www.youtube.com/watch?v=2uQs61VXthE
Download Habit Monster game - http://www.habitmonster.com
Whale and Bird Stop Motion Short
On this project I wrote and directed the animation, as well as built the articulated models and set. I also animated some shots - especially the storm scene. https://vimeo.com/92201255
Stapled 3D Animation Short
I also directed this 3D animated short. Lighting, Texture and cinematography were also part of my contributions to this project. I was not a primary animator for this, but I did contribute to cleanup and some minor shots. https://vimeo.com/75553813
General Animation Reel
A variety of my animation work as of 2015 - https://vimeo.com/148540036
Character Light Rig
Simple 3 point light setup tool for Maya, written in Python. Works best for a single character model, allows you to set the color and initial heights for the lights. To use, create a locator where you want the point of interest on the character to be, then run the script. light_rig.py
© Suzanne Leibrick 2016